Osmo learning games makes it fun for children to learn, using toys as teaching tools. Osmo is magic In 2013, Osmo created a fun-filled & award winning learning games that interact with actual hand held pieces & an I pad and/or fire tablet, bringing a child’s game pieces & actions to life (no Wi-Fi necessary for game play). Osmo merges tactile exploration with innovative technology, actively engaging children in the learning process. Osmo games develop a wide range of skills, varying skills based on each game, including: creativity, problem-solving, confidence gaining, child-led, hands-on, gender-neutral, curriculum inclusion, social/emotional skills, stem/steam (science, technology, engineering maths & art) and many more educational capabilities. Games are designed for children between the ages of 3-11+ and include beginner to expert levels. Osmo enables the continuation of learning. Parents can track game progress, using child game profiles, on a parent app. creative Starter kit focuses on the following game play: travel on an adventure & solve story problems with personal drawings brought to life instantly on the I pad (Monster) along with drawing problem solving/early physics (Newton), creative drawing skills (masterpiece). approved by parents and teachers worldwide, used in over 30, 000 classrooms. tag your photos on social media with #osmomagic to be featured
Choking Hazard. Small Parts. Not for children under 3 years. Contains magnets. Magnets may cause serious injury or death if ingested. Seek immediate medical attention if magnets are swallowed or inhaled.
Osmo – Creative Starter Kit for iPad – 3 Educational Learning Games – Ages 5-10 – Drawing, Problem Solving and Early Physics – (Osmo – Base Included)
Osmo – Creative Starter Kit for iPad – 3 Educational Learning Games – Ages 5-10 – Drawing, Problem Solving and Early Physics – (Osmo – Base Included)
$412.99
- OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad, bringing a child’s game pieces & actions to life (No WiFi necessary for game play). An Osmo Base is included, an iPad is not included, both are required for game play.
- TEACHING: Travel on an adventure & solve story problems with personal drawings brought to life instantly on the iPad (Monster) along with drawing problem solving/early physics (Newton), learn to draw anything with creative drawing skills (Masterpiece).
- SKILLS LEARNED: Drawing, listening, speed of drawing, visual thinking, problem solving, physics, creative problem solving & fine motor skills. Osmo sees and reacts to every real-life move. Geared towards children & love of learning.
- AGE & CAPABILITY: Ages 5-10+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
- WHAT’S IN THE BOX: Osmo Base & Reflector for iPad, new Creative Board, 4 dry erase markers, microfiber pouch, Stackable storage for each game & 3 Game Apps: Monster, Newton, and Masterpiece.
- COMPATIBILITY FOR IPAD: All iPads except Generation 1, 2, 3. iPad Reflector 2021 required for the: iPad Air 4, iPad Pro 11-inch & iPad Pro 12.9-inch. The minimum iOS version needed is iOS 10.
Additional information
| Weight | 1.38 kg |
|---|---|
| ean | 0850001161145 |
| brand | Osmo |
| dimensions | 8.26 x 30.48 x 24.38 cm; 910 Grams |




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